test gear vr touch input in editor

I am developing an app for gear vr and am wondering if there is any way in unity to simulate swipes on the touchpad so I can test in the editor.

Building app, removing the phone, installing, replacing the phone is a really slow way to develop and its what I’m stuck doing just now.

I’ve figured out that I can simulate turning by altering the OVRPlayerControllers rotation and taps are simulated by mouseclick. How do I do swipes up/down/left/right?

Check link: https://forum.unity3d.com/threads/samsung-gear-vr-detect-tap-swipe.298346/