Does any one have a test project for verifying that Unity Input works as expected?
I want something I can make standalone builds for multiple platforms to verify input behaviour.
I found this one Unity-Input-System-Controller-Test, but it doesn’t compile on 2019.4.7f1 (it was made with 2019.1.1f1, so not sure why). Also, it looks like it’s only showing pressed instead of up/hold/down states.
I’m actually looking for something for the legacy input system, but would be interested in new input system test projects too.
The new input system (now?) comes with a test project.
Window > Package Manager
Input System > InputDeviceTester > Install
Click the asset to download the unitypackage
Create a blank Unity project and import Input System and the downloaded unity package.
Open the InputDeviceTester scene.
Doesn’t seem like it supports gamepad type detection (the dropdown includes ps4 even though I don’t have one connected), but this seems pretty useful for testing the new input system on multiple platforms.