Hi,
I’ve been trying to get my project to open on a colleague’s mac for the last week.
The project opens fine on my mac and pc.
Here is the full editor log: https://pastebin.pl/view/57230b2a
I believe the relevant part is:
-----CompilerOutput:-stdout–exitcode: 1–compilationhadfailure: True–outfile: Temp/UnityEngine.TestRunner.dll
Microsoft (R) Visual C# Compiler version 2.9.1.65535 (9d34608e)
Copyright (C) Microsoft Corporation. All rights reserved.
error CS2001: Source file ‘/Werk2019/Game stuff/Github/Bubble/Library/PackageCache/com.unity.test-framework@1.1.1/UnityEngine.TestRunner/AssemblyInfo.cs’ could not be found.
error CS2001: Source file ‘/Werk2019/Game stuff/Github/Bubble/Library/PackageCache/com.unity.test-framework@1.1.1/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableApplyChangesToContextCommand.cs’ could not be found.
… etc
The files that “could not be found” are all there.
We’ve tried updating the Test Runner Package. to 1.1.9
We’ve tried deleting his manifest and restarting
We’ve tried deleting the library directory and restarting
We’ve tried tried copying my entire project directory with its library directory
We have the exact same version of Unity installed.
Same issues.
Please help !
Thanks