Test Submitted Packages for Bugs?

I’ve been submitting a package to the Asset Store, and it works great on my system. But they keep saying there’s a bug when they import the package.

I can’t replicate this – everything works perfectly without a single red error.

Is there a way to import the submitted package?

Yes. When you submit the package, Unity should open up an OS file window (e.g., Windows Explorer) on the folder containing the package, which I believe is in Temp. Just make a copy of this package and test it by importing it into a new, blank project.

You can get a pretty good idea of how the package will import before touching the Asset Store Tools by manually exporting your project and importing it in a new, blank project.

You can use uTomate to automate this. For example, you could put together a one-click plan that exports your project to a package, imports it into a test project, and runs a test scene in the test project. I suppose it could even open your Asset Store Tools project after that, import the package, and open the Package Manager window for you.

Thank you TonyLi!

Happy to help!