I want people to post bugs they find, if somethings to easy or too hard and suggestions for things they think will be interesting.
This project is for my FMP at college and I am concentrating on the programming as this is what I want to go to uni doing.
If anyone is interested please post below and I’ll send you a download link.
Whoever can get to the highest level/wave will get some sort of reward, I am not sure yet
Sent you guys a PM.
I have the first ability done which is double speed for getting away from tight situations
Becomes available Level 2+ just press 1 and it will activate. Lasts for 10 seconds and has a 2 minute cool down.
The game looks great. It has some bugs. The blood effect should come outta zombie and not out of the terrain. The crosshair on the sreen need to align correctly with the point where the weapon shoots. Other than these two the game looks good. Keep up the good work
I would gladly be a tester.
I have Windows 7.
Also, I already have one tip: in my opinion it would be better if the cross hairs weren’t so thick.
Great work, by the way!
Nope I don’t at the moment, it would be great if you could make some for me and yes I will definitely put you in the credits
In the next update
I’m going to work on that once I have my own models. The player I use now is off the asset store. I need to either make my own later on or if someone could make one to my specs that would be great. I plan on making an open world version rather than waves and having a campaign, equipment etc.
I don’t think it will be that hard to code a quest system, its just thinking of quest stories But I do want to add weapons armor you can pick up / shops etc. I think safe zones will be a good idea and if I get most of the coding done I’m going to start looking into modelling and animation a little and see if I can make some basic alien looking zombies.
I’m going look at this after I have finished doing some abilities
Once I have finished this update I’ll let some more people test it. Send me a PM and when its done I will send it to you.