Hello!
I’m creating a game targeted both to WebGL and Webplayer that interacts with the Browser using the specification presented here: http://docs.unity3d.com/Manual/UnityWebPlayerandbrowsercommunication.html and Unity - Manual: Interaction with browser scripting .
I have an external Javascript file that I include on the .html files generated by the Unity build. Is it possible to test the browser interaction/communication inside the Unity Editor without build the game to WebGL or Webplayer?