Testing Gameplay

Is there a way to test my gameplay from Unity on an Ipad connected through USB to my Mac when I press the play button? (with the trial pro version?)

Sorry if this is really simple but I did check the FAQ and found nothing on this, and tried to accomplish it on my own, but haven’t been able to do it.

If it isn’t possible, how do I check to see if my accelerometer functions are working? (without publishing a build of the game, because the trial version won’t let me?)

Download Unity remote (uses wifi) from App Store?

After you download that app, be aware that you can set up an ad-hoc network from your computer so that you can connect to your idevice even if there is no local wifi around.

I’ve never managed to make play from unity actually update at any useful speed on device. I’m aware its streamed but inputs are several seconds late.