Testing google play games test in emulator fails

hey guys,
i have implemented google play games services (a leaderboard) into my unity project. the implementation was pretty straight forward. now i wanna test it in the emulator. But i get the message “this app won’t run until you update google play services” when launching my app. I found several solutions to this online but none of them seemed to work in my case.
Does somebody have a similar problem to this? Any ideas how to solve this? I still didn’t get if this is a emulator problem or anything else? If i just release my app can i just expect that this will work on real devices if i implemented it the right way (which i think i did)?

Can’t you try on real device? The emulator is not even worth trying to run Unity in regardless of play services issue.

@poochie89 I was able to use gpgs with bluestacks. You may want to give it a try.

it really seems to be that testing it on the emulator is a pain and causes a lot of problems. unfortunately i do not have a device. however i was able to test it on a friends device and my implementation seems ok.
so if someone is having the same problem as i mentioned i really suggest you to test it on a real device.