I have some issue with a bit of UI on mobile when touches are handles, is there some way to have mouse clicks in the editor trigger touch events instead of mouse events to debug such an issue without building to mobile where I can not see the hierarchy etc?
Have you considered using Unity Remote for testing? That lets you run your game inside the Unity editor while getting touch input from a connected mobile device.
1 Like
Ah I should have remembered that app. Still the same issues are not seen that way, so a more mobile-specific build issue is at play…