Hello, I’m currently trying to integrate the Facebook Unity SDK into my game. I’ve downloaded the SDK from Facebook and trying to run it in Unity Editor. However when I tried running the Interactive Console and press the FB.Init() button, a pop-up then appear asking for the User Access Token instead of something like a login pop-up. Is this suppose to happen since I’m running it in the editor and not on the phone? Or am I still missing something here?
I am pretty new to network stuff and trying to figure out what’s what, so I do apologise if this is a silly question.
Thank you.