Testing unity game into android device keeps stopping it. First time when its run well in the device, after that, its keep stopping. I have also set device filter to top level. But still its stopping. Please help me!.
Are you running a standalone build of the game or are you trying to test it using the unity app? When you say it keeps stopping. Do you mean it crashes as soon as you try to launch the game, does it happen during gameplay? Please give more details.