Testing Voiceover Accessibility on visionOS sim 1.1

Hello All,

I am not able to see my GameObjects in the Xcode Accessibility Inspector running on visionOS simulator 1.1.

For context I have a simple button nested inside of a blank canvas, with text reading “Testing for visionOS.”
The project has the AppleAccessibility, and AppleCore packages imported. Both the Button and the Text GameObjects have the Accessibility Node attached to them, and the traits are selected respectively ‘Button’ & ‘Static Text’ I have included the check box for ‘Is Accessibility Element’ as well for both. I can interact with the button on the Unity Editor as well as on the visionOS 1.1 simulator.

When I am on the simulator for visionOS 1.1, I am not able to test Voiceover for the GameObjects using the Accessibility Inspector, however when I created a build for iOS it worked fine. I was able to have Voiceover read the text via the Accessibility Inspector. Has anyone ran into any similar issues when testing accessibility on the visionOS simulator, and if so how did you resolve it?

Thank you in advance!