Hi,
Hi, I accidentally used “tex5D” in fragment shader, now I lost my scene to another dimension. I tried with application.captureshot. The game crashed with this snapshot.
Please help!
Hi,
Hi, I accidentally used “tex5D” in fragment shader, now I lost my scene to another dimension. I tried with application.captureshot. The game crashed with this snapshot.
Please help!
Don’t do that! Thank all heavens you used just tex5D. I’ve heard of one poor soul that accidentally typed tex7D. After events that I’d rather not describe in a public thread and his hospitalization, the brain has been medically classified as “mush”. He probably won’t live for long… just like this thread.
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I tried to build the project and got success too. Then I ran the game, and this came up.
http://pre05.deviantart.net/0d0e/th/pre/f/2014/067/e/c/religion_by_cristianac-d79dltn.jpg
I tried to debug the horror show via one of my buddies from gargantula’s singularity, who can read upto 6th dimensions. talk with her with mIRC_jerkVersion1.1i. He said there must be a bug hidden inside unity4D version 7.-3.3i
Now I can’t submit a bug report too as me too locked in this timeline.
help.
Have you tried to restart Unity 4D ? If this fails, perhaps you should reinstall it.
Oh man I tried that :(. Now it is complaining something about my gpu driver.
“Shader compiler error, All hope is lost. SISO buffer not found. ErrorBCE01256.56! Recompiling for xbox369, unplug the devkit-its hot…”
Then, I could hear someone in a tesseract constantly saying “gimme frostbite engine free- I wanna make hacknSlashMMORPG”
Also I spotted this in the installed docs.
If you read the release notes it does say
I mean, it’s your own fault, you were warned.
I’m glad you were able to solve your issue!
Edit:
Oh wait, in this dimensions you haven’t solved this problem yet. How curious!