Text adventure on interactive in-game screen?

Hi there, I’m fairly new to Unity and currently going though the “Creating a Text Adventure” training on YouTube.

Is there a simple (or not so simple) way to display that text adventure on a computer screen inside of a 3D scene? Something similar to the Stories Untold game that came out this year?

Or does something like that require scripting the actual game in a totally different way? If so, how was that done?

Any insights would be much appreciated! Thanks!

That should be easy. Just change your Canvas to World Space, then scale it down, and move it to where you want the screen to be…

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The way something like Stories Untold works is by setting up a second camera and using layers so that the camera can only see the layer the UI is on, and then excluding that layer from the 3d view. Then you make a render texture asset and assign it as that UI camera’s target. You can then use that render texture asset as a texture for the material you put on the computer.

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Awesome, thanks