Hi there, I’m fairly new to Unity and currently going though the “Creating a Text Adventure” training on YouTube.
Is there a simple (or not so simple) way to display that text adventure on a computer screen inside of a 3D scene? Something similar to the Stories Untold game that came out this year?
Or does something like that require scripting the actual game in a totally different way? If so, how was that done?
The way something like Stories Untold works is by setting up a second camera and using layers so that the camera can only see the layer the UI is on, and then excluding that layer from the 3d view. Then you make a render texture asset and assign it as that UI camera’s target. You can then use that render texture asset as a texture for the material you put on the computer.