Text boxes

Does anyone know of a text box engine like in common rpgs?
Here is an example of what I’m looking for.

Support for triggering animation and sound would also be useful.
Also if possible one that uses few gui functions.(would be adapted to iPhone)

Thank You,

-Dragonos-

Hello, you can do a little framework just by using textures and Fonts on top of the textures :).

I dont know a framework that does that already in Unity3D. :frowning:

I was actually looking for something more like this. Not a true engine but some nice scripts.

Features:
Letter-by-Letter typing
Automatic line wrapping which DOESN’T split words in half
Portraits/Avatars
Continue sprite (small prompting sprite in bottom-right corner)
Show multiple textboxes if there is too much text!
Freezes game (Yes, this is a plus!)
NEW TO 2.0:
Color tags! RED, BLUE, any color!
Opening animation (textbox fades in/out)
Animated continue sprites!
Backgrounds!
Sounds
Animations!

It would be a great addition to the community if somebody were to tackle this.
Thanks!

Take a look at the Unity Dialogue Editor. While I haven’t used it myself, it looks like it could help you with what you want to do.

Deleted Double Post

That looks fine but has anyone tested it with unity iPhone?
I’m really looking for more of a script though.
@ Matthew Mine:

It would be really cool if your cut scene editor had a textbox/dialogue engine.

Agreed. It does have the ability to show basic subtitles, and with some setup you could make it look pretty decent. It can’t do many of the things you requested though, like letter-by-letter typing. In the future I’ll try to incorporate some of those features you’ve suggested, as greater control over dialog would be a worthy addition.

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