Text game telnet client with graphics in Unity?

Hi guys, I made a Python MUD (multi-user dungeon, or text game) using a project called Evennia some time ago.

In thinking about ways to take my text game design to the next level, I don’t want to learn a more difficult form of multiplayer game server coding and database management just yet, but making my own text/chat client that can incorporate graphics while displaying information coming via telnet from the MUD game server would be a big improvement.

I have found some threads on this already but most of them are years old so I’m hoping it can’t hurt to ask again. Thank you!

You can send length and message type prefixed byte arrays. Then a text can just be one message type, while a command to show an image can be another etc.

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