Text gets blurry on mobile

I am making a super simple game in unity to test out mobile, and everything is working great, except that text looks amazing on the desktop while creating it, but looks absolutely terrible when using the unity remote to view it. How would I go about making the text look as clear as it does on the desktop on the mobile device (In this case it is an iPhone 5s that I am testing on, but same results appear for HTC One)

Unity Remote does not show a true representation of how your game will run on the device - it basically just streams a sequence of low-res images from the Editor and allows you to test input etc.

To see how your game looks on a device, you need to build and deploy it to that device.