Text mesh on cube problem

I am developing a memory card game.
The cards are 2 cubes snapped together, one cube has a picture of the back of the cards and the other is holding a text mesh.
The problem is that I see the background picture and the text mixed together and I only want to see the back part.
How can I fix this?
Detailed instructions will be appreciated (I am a newbie).


It sounds like you’re using a shader (material) on the text that makes it visible through objects, try changing the material shader to a different one