text mesh pro

I am trying to add hyperlinks in my text by using text mesh pro asset , I have added the tag for it and the Scripts TMP_text_Selector_B to it and TMP_text_Info Debug to it and have added different ids to each link textx, now the problem is that when I click my other texts also it is opening the other links if some one is having a solution for how to add hyperlinks for multiple texts in a line it would be of great help

Was figuring this out today as I was running into similar issues.
Here is an example of the script attached to the same gameObject that has my TextMeshProUGUI component.

using UnityEngine;
using UnityEngine.EventSystems;
using TMPro;

public class MyTextMeshLinkHandler : MonoBehaviour, IPointerClickHandler
{
	TextMeshProUGUI textMeshPro;
	Canvas canvas;
	Camera camera;

	void Awake ()
	{
		textMeshPro = gameObject.GetComponent<TextMeshProUGUI> ();
		canvas = gameObject.GetComponentInParent<Canvas> ();
		if (canvas.renderMode == RenderMode.ScreenSpaceOverlay) {
			camera = null;
		} else {
			camera = canvas.worldCamera;
		}
	}

	public void OnPointerClick (PointerEventData eventData)
	{
		int linkIndex = TMP_TextUtilities.FindIntersectingLink (textMeshPro, Input.mousePosition, camera);
		if (linkIndex != -1) {
			TMP_LinkInfo linkInfo = textMeshPro.textInfo.linkInfo [linkIndex];
			switch (linkInfo.GetLinkID ()) {
			case "id_1":
				Application.OpenURL ("http://answers.unity3d.com");
				break;
			case "id_2":
				//Do something else
				break;
			}
		}
	}
}

And the content in the Text Input Box for your TextMeshProUGUI component would have something like this.

Hello, I get help from <link="id_1">AnswersUnity</link> and this <link="id_2">Does something else</link>

Just a side note this worked on desktop and iPhone too.

This works better:
TMP_TextUtilities.FindIntersectingLink( textMeshProUGUI, pointerEventData.position, pointerEventData.pressEventCamera );