Text Rendering Issue 3.2.0 Preview 1


I updated to preview 1 and suddenly my TMP text rendered incorrectly. Is this a known issue?




Did you import the updated TMP Essential Resources as per the Upgrade Note in the product description in Package Manager?

As per the release notes, the UV layout of TMP had to be changed to support SRP which does not support per vertex operations. As such, the shaders were modified to account for the change in UV layout which affects the SDF Scale.

Let me know if importing the updated TMP Essential Resources and more specifically the shaders has resolved this issue.

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That worked, thanks!