I’ve tried to make GUI text face the camera but all the other scripts i found on unity answers did not work and made the text move. I want the text to face the camera and have locked movement and only change in x y z always facing the camera.
(Continued from Comments) I just tried it with the following:
using UnityEngine;
public class TestFace : MonoBehaviour {
// Update is called once per frame
void Update () {
transform.LookAt(Camera.main.transform);
}
}
And it worked fine.