TextField gets stuck in memory

If you tab away from a TextField, it will get stuck in memory. However, if you click away from it, it will not. Using Memory Profiler, I can see that its parent object are not disposed if tab was pressed when on a TextField.

This has proven to be a problem as I want to make sure all objects are disposed of properly after unloading the scene.

I am not entirely sure what part of the Editor you are trying to move between but we do have some fixes for focus on the way:

In the future it would be better to file a bug report, there’s not a lot we can do with forum bug reports.