Hi there,
I am a newbie and facing an issue (Unity 2022.3.52f1) which I do not understand.
I have a 1920x1080 background graphic in vertial alignment.
I created a textmesh field and placed it in the white area of the background image.
When running in “play” it is showing there correctly.
But when building a release, then this textbox is somewhere else. See screenshots ![]()
Same happening with buttons…
“Spielautomat Grafik” is the image.
Punktestand is the textbox.
Hope all needed infos are attached here. Thanks! ![]()






