TextMesh pro acting very weird (removing/adding newlines)

I had a very weird problem with TextMesh Pro, when I updated the source font file, it suddenly removed all line breaks. When I fiddle with it, I get the line breaks back, but then when I change something in the code and save, it returns to the no line breaks state again.

So I then created a new font asset, and it looks like the second image instead with line breaks in very weird positions.

The TTF-font I’m using works fine in Photoshop. It’s a custom font, and all I did was have a font designer add the ellipsis sign, and then I updated the Atlas texture. Can it be something corrupt with the font file that causes this?

Any idea on where I should start to debug this?

Control characters like Linefeed (LF) are synthesized as they do not exist in font files.

This synthetization of control characters was recently revised in the latest release series of the TMP package so perhaps if your initial font asset had those characters, maybe it is leading to some strange behaviro.

Would it be possible for your to provide me with a simple repro scene / project to allow me to take a closer look at this?

Thanks, I wasn’t able to reproduce it at the moment, but if it happens again, I will try to upgrade TMP.