# Textmesh Pro future integration question

**URL:** https://discussions.unity.com/t/textmesh-pro-future-integration-question/662752
**Category:** UGUI
**Tags:** UGUI
**Created:** [April 25, 2017, 9:45pm UTC](https://discussions.unity.com/t/textmesh-pro-future-integration-question/662752 "2017-04-25T21:45:11Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![TSabos](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/tsabos/32/577064_2.png) [@TSabos](https://discussions.unity.com/u/TSabos)
#### Post date: [April 25, 2017, 9:45pm UTC](https://discussions.unity.com/t/textmesh-pro-future-integration-question/662752/1 "2017-04-25T21:45:11Z")

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Will the Text ever be deprecated and/or seamlessly tie in without replacing all our files with public TMP\_Text?

I ask because I made a script that takes all known Text properties and does a 1 to 1 conversion (only for my usage, definitely not stable for public use) that takes a Text component and copies the GO, Adds a new component for the new TMP UGUI Text and then changes all the settings to match and destroys the old GO.

I don’t want all this to be completely undone once a full integration is done and anyone with public TMP\_Text are the ones that need to migrate to a public Text etc type of system.

Thanks.

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### Author: ![Stephan\_B](https://avatars.discourse-cdn.com/v4/letter/s/85e7bf/32.png) [@Stephan\_B](https://discussions.unity.com/u/Stephan_B)
#### Post date: [April 25, 2017, 11:27pm UTC](https://discussions.unity.com/t/textmesh-pro-future-integration-question/662752/2 "2017-04-25T23:27:13Z")

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UI.Text will likely remain untouched as well as TMP\_Text. The new integrated component is likely to closely mirror the TMP\_Text properties but might change.

Having said that, I don’t see why some conversion script / API Updater would not be able to handle the transition / conversion when the new component becomes available.

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### Author: ![TSabos](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/tsabos/32/577064_2.png) [@TSabos](https://discussions.unity.com/u/TSabos)
#### Post date: [April 26, 2017, 12:34am UTC](https://discussions.unity.com/t/textmesh-pro-future-integration-question/662752/3 "2017-04-26T00:34:55Z")

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> [@Stephan\_B](#):
>
> UI.Text will likely remain untouched as well as TMP\_Text. The new integrated component is likely to closely mirror the TMP\_Text properties but might change.
> 
> Having said that, I don’t see why some conversion script / API Updater would not be able to handle the transition / conversion when the new component becomes available.

Thanks for the quick reply Stephan. I think we will go ahead and convert everything to TMP\_Text since downscaling to 720p in our prototype is currently unreadable with UGUI Text. The biggest transition is the scripts and linked inspector variables that would break. I may be wrong but I doubt there will be a seamless transition once TMP is fully integrated as that would break too much.
