TextMesh Pro Object Not appearing in game view

Hi all,

I’m having an issue with the TextMesh Pro Text, I have a TextMeshPro Component in my scene with some test text in for now.

I also have the following script locating the component and changing the text.(located in a different game object)

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;

public class Clicked : MonoBehaviour
{
    public TextMeshPro ClickCounter;


    // Start is called before the first frame update
    void Start()
    {
        GameObject counter = GameObject.Find("ClickCount"); 
        ClickCounter = counter.GetComponent<TextMeshPro>();
        //ClickCounter.SetText("IT WORKED");
    }

}

in the inspector the text changes

but the text its self isn’t showing in the game window.

iv googled and found a number of forums and post about two different types of text mesh?
TexteshPro and TextMeshProUGUI.
but i cant seem to get my head around it as i only discovered text mesh pro about 10 minutes ago

See the following post which provides details on the two TMP components.