I build a main Menu for my game, basically a few buttons and one(!) TMP text box showing the current highscore. Somehow the text box vanishes in fullscreen mode and fullscreen mode only.
The UI scaling mode of the canvas is set to Scale with screensize.
If I dont ‘maximize on play’ everything is shown perfectly and I made sure non of the textboxes are offscreen.
Maybe there is someone who had the same problem or just has an Idea what went wrong.
Are you aware that there is a separate UI forum for UI questions?
But anyway - you don’t mention anything about how you have setup your UI RectTransform anchors, so I have suspicion that you have setup those incorrectly for that element.
And how have you setup your TextMeshPro text scaling?
Without images of editor / components it is pretty much impossible to say…
nvm I figured it out… The text along with the “back” and “delete” button were all part of a Game object and aparently it shifted the textbox offscreen because its position wasnt set to 0,0,0 … but thanks anyway