We are using TextMesh Pro extensively in our game’s UI…
However, starting with Unity 2017 (now using 2018.1), when we switch the camera to Orthographic mode, the text becomes invisible in the game view (looks find in the Scene view).
If I manually switch the camera to perspective mode (orthographic mode off), then the text shows fine.
We are using the canvas in Screen Space - Overlay mode.
@Stephan_B , any ideas what could be causing this?
I checked a similar post over at digitalnativestudios.com, but I believe it was not for the UGUI component.
Thanks!