TextMesh size on different devices.

Hi everyone,

I don’t really know where to put this question. It’s a scripting issue related to my GUI for an webplayer/Hi everyone,android application. I tried Gui but i guess Script is more appropriate.

I’m currently developping somethings for WebPlayer and android.

I deal with different screen ratio (between Webplayer/Android and between different android Device). My Gui adapt itself to the ratio and the resolution. but not when it comes to TextMesh.

I don’t know why but textMesh on Android are really small compared to my webplayer. Is there a simple way to control the size of a text mesh ?

For example I know I want my textmesh x pixel high or y unit hight. How can I make my TextMesh look this size ?

Best regards,

Yls

(feel free to move my post where it would be the most appropriate)