TextMesh sync player names with other players


I'm trying to set the player name above to the player on a text mesh. It's working localy but i want to also see the remote players names above their players. How would i best do this ? RPC call ? Any examples ? Thanks Eddy.

put the NetworkRigidBody script from leepo's tutorial on that textmesh, and a networkView, and in the observed u need to choose the textmesh's networkRigidBody script. That's it :] check Leepo's networking tutorial and see in his box's Inspector the observed and how he put them.. everything is there to solve ur problem!