TextMeshPro breaks visual studio "Attach to Debugger" with missing files in 2018.8 and 2018.9

I can’t attach the debugger to unity with TextMeshPro in my project as of 2018.8, I’d guess due to the package system.

The project runs in the editor and builds fine, but Visual Studio can’t attach because it doesn’t see the TextMeshPro scripts.

tried a few things I saw here in the vein of deleting everything, reinstalling textmesh pro, and running the guid utility but no dice.

Is there a known fix for this?

Make sure you are using the latest version of Visual Studio 2017 which is version 15.8.6.

This behavior is related to Visual Studio, VSTU and generated project solution. This is not specific to TMP.

Ah man I got really excited when I saw this solution but it turns out I’m on that version already, (Enterprise Edition)

I’d imagine that it does have more to do with VS’s relationship with the package system than TextMeshPro but it’s currently the only package giving me problems at the moment

I’ll look more into regenerating the project solution or something. if you have any other ideas I’m all ears. thanks for your help

Aha, you know what it turns out I only had the 4.6.1 .net dev tools installed, and installing .net 4.7 caused the TMP problems to go away. Makes sense!

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