Hey everybody!
I’ve got a weird issue with localized fonts in TextMeshPro that I’m hoping somebody can help me with. It looks like rich text and arabic numerals are causing TMP to trigger fallbacks, but each fallback makes a separate submesh and layers on top of each other in unexpected ways. It also looks like it wipes out alignment in some cases. I’ve attached some images of the text in the component and the result.
If anybody has any thoughts, please share! Localization with TextMeshPro is pretty new to me, so I’m curious if I’m just missing something obvious.