What causes TextmeshPro, not to appear when I hit the play button? I am not getting any errors from the console log, but when I hit play I don’t see any numbers being generated through TextmeshPro’s Text component I added to the scene and attached to my Player Script. Here is my repository https://github.com/ELO2023/Unity-DND-RPG
I have highlighted in red the bottom left corner of your canvas. Your text is clearly outside of the canvas (down and to the left), which explains why it is not showing in the game view.
Please position your text properly inside the canvas if you wish it to appear. As a hint to get you started - if you double click on the canvas in the hierarchy window you will be able to see its full extents and that will make placing your UI elements make sense.