Textmeshpro has a lot of errors in my editor version. Text does not hide properly in the editor, and in-game the corresponding letters that are showing up when they shouldn’t don’t get recolored correctly.
For example, I have hidden the canvas but in the editor you can see a bunch of random letters:
Additionally, I have some buttons that recolor text as their target graphic when they are selected, and the corresponding letters don’t get recolored properly.
Engine version 2022.3.55f1
TMP version 3.0.9
Button example:
Right now I just toggle the panel that holds the text on and off on a one frame delay with unitask to fix but this seems like something awful to keep in the code long term