After updating my vision os to latest beta version TextMeshPro text show pink in build… My TMP setting is TextMeshPro/Mobile/Distance field. Thanks!
Yes, this is a known issue with the latest visionOS 2.0 beta (5/6) and the PolySpatial 2.X packages. We expect to release a fix very soon.
Okay, waiting for new release, Thanks!
The 2.0.0-pre.11 packages are out now; thanks for your patience!
Hi, updated poly spatial to 11, but text still show pink in build, what i am doing wrong ?
Have you tried reimporting the text shader graph, as suggested in the FAQ?
Hello, I have also encountered this issue on my end. I am using VisionOS (22N5319a) version, and the TextMashPro in the software also has material loss, appearing pink in color. I have also followed the instructions
Locate the shader graphs included in the visionOS Package (visionOS/Resources/Shaders) and right click → Reimport.
After packaging, this operation still doesn’t work. Do we need to wait for a new system version to fix it?
What version of PolySpatial are you using? The latest is 2.0.0-pre.11, and should fix the issue. If it doesn’t, and you can create a repro project for us, please do so and submit it as a bug report (and let us know the incident number: IN-#####).
Hello, the Unity version is 6000.0.18f1, the Xcode version is 16 beta 6, and the PolySpatial version was 2.0.0-pre.9 before upgrading to 2.0.0-pre.11. However, the TextMashPro material was lost. The metal Rendering with composer services selected for the Apple VisionOS app mode displayed normally, but not in MR mode. Using RealityKit with PolySpatial resulted in material loss.
ps: let us know the incident number: IN-#####, I don’t know how Vision Pro should find this event number.
Yes, Its worked. Thanks!
Hello, could you please send us your Unity version, VisionOS version, and PolySpatial version? What operations and settings did you perform successfully?
and let us know the incident number: IN-#####
case IN-84160
The problem has been solved and replaced with a hybrid - Switch between Metal and RealityKit