I’m having trouble debugging this : one of my TextMeshProUGUI is disappearing whenever i click on a button above the portrait. I noticed the TMP is losing its material but i’m not changing anything to this object its just a static text and the GameObject is enabled along with the TMP component. Text is not empty in the editor of course. I’d appreciate a bit of help i find this very strange.
I was about to explain my problem more explicitly, but it seems to be resolved : the TMP object had the option Maskable ticked. I unchecked it and it works. But it’s a weird bug as it is inside the mask and thus should be drawn…
So you know in the future; please use the dedicated UI forums here and not the 2D forums for UI. The 2D team do not maintain the UI features which is a separate team.