I have a TextMeshProUGUI prefab that appears on screen over an object every time I do a certain action. The text however appears smaller or larger depending on the resolution. What’s the best solution to make it scale like other UI objects?
I have a TextMeshProUGUI prefab that appears on screen over an object every time I do a certain action. The text however appears smaller or larger depending on the resolution. What’s the best solution to make it scale like other UI objects?
You can edit UI Scale Mode on Canvas and you watch the 1.