Texture 3D Problems

Hello and happy new year to all,

We are having problems getting a texture3d to work properly on certain pcs, we have created a very simple sample based on the code provided here:

http://forum.unity3d.com/threads/148605-Unity-4-3D-Textures-(Volumes)

On my system it works just as intended while just going black on a separate system, has anyone encounter this problem?

Any help is greatly appreciated,
Emilio Santos

Hello, I’m using the exact same code that is given in the link you have posted and mine too displays as just black. I’m on a 2011 imac if that matters. I’d really like to understand the reason behind this as I have some ideas that I really feel would benefit from using Texture3D. Hopefully someone will come on here with an answer for us, or have you already found one? If so I’d love to hear it :slight_smile: Thanks.

Running into the same problem. Texture3D outputs as black. Windows, DX11, recent Nvidia card, free Unity3D. Anyone experienced and solved this issue?

Make sure have a material with a Sampler 3D inside the shader.
You CANNOT just apply the texture.