I’m colorblind, which doesn’t help my case too much here, but all of my textures and materials are being replaced by a brownish color (I think). In this screenshot, I’m trying to use a default skybox, but even other textures I’ve made aren’t displaying properly while they did in older versions of Unity…[665-Screen+shot+2012-04-17+at+7.44.33+PM.png|665]
The latest version of the PVRTC compressor does this to some textures. Setting them to 2bpp or using an older version is a workaround.
Our PVRTC texture compression tools were updated this week. The fixes in this updated version should resolve your issues: http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp