Hi all!
I’ve been making 3D models for the Asset Store for a few years now and I’ve been experimenting with individual and atlas textures. Instead of offering just one of these options in my asset packs I would like to in the future include both individual textures and an atlas texture. Ideally, first I would make individual textures for all objects and then somehow generate the texture atlas.
I’m trying to find the best practices (and quickest way) to do this. Hopefully someone can give me some pointers or shove me in the right direction.
Thanks,
Venni