I using texture with size 2x and then scale in Unity to 1x after that texture looks good.
If i using texture with size 1x then in Unity texture looks with blurre effect.
My GUI camera has size = resolution height /2.
On the image first texture has size 1x, second image has size 2x.
Why i cannot use texture with size 1x and this texture blurred?
On the image first texture with size 1x, second image with size 2x.[7529-screen+shot+2013-02-05+at+16.53.26.png|7529]