Hi there
I’m pretty new to blender and I’m working on a 3D Tetris. I just started and I’m trying to get the level design done. I created some textures but the get blurry on distance in Unity. When I move the camera by them, they look good.
Can someone tell me how I can fix that?
Thanks
mitti2000
Here an image of the problem:
http://www.pasteall.org/pic/28634
The texture size is 1024x1024 ( I tried it before with 256x256 with out any change)