When I’m walking in VR the ground texture goes blurry about 5 feet in front of me, where is the setting that controls this please? In other words, when I look at the ground the texture looks great, but when I look at about 5 feet away there is a clear transition from clear to blurry, I would like to move the transition area a little farther away.
It acts kind of like LOD’s but for the a given texture on the same gameobject, there is a visible transition from clear to blurry, the transition tracks with my head movement.
Thanks,
Vanz