I’m sure this is something very simple, but I can’t figure out where I’m going wrong. I have two terrain tiles as part of a terrain group, and I’m using the same layer palette for both. However, I’m getting a weird effect where textures on the second tile are a little brighter/washed out creating a noticeable seam. All other properties between the two are the same as far as I can tell. What is likely causing this difference in the texture color and how do I correct it?