Texture Fails in Mobile


I have downloaded a character prefab from assets store and it works well in the editor. However, when I push the scene into my phone its textures fails. I cannot figure out why and I have no idea where to check. Can someone assist me?

Play in Editor:

Play in Mobile:

Yeah, I’m betting the problem then, with the ghouls, is the custom shader. Try changing the ghoul to a Standard Shader and add the textures where necessary. See if that fixes the problem.

If it does, then the issue is that mobile can’t handle that shader, and the fallback isn’t as compatible as it should be.