Texture From AR Camera?

I’m doing a 3D area scanning project.

I can’t figure out how to get the mesh to render with the colors.
All i can manage to do is with a single color material.

I want the colors of the trees and dirt, etc.

I’m tried putting a render texture into the camera, but it disables the camera.

I’ve read this isn’t supported in ARKit, but I know people are getting it done.

Can I work around this with AR Camera Background?

What are the other developers using to accomplish this?

You may be looking for Accessing the device camera image on the CPU | AR Foundation | 4.2.10

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