I’m doing a 3D area scanning project.
I can’t figure out how to get the mesh to render with the colors.
All i can manage to do is with a single color material.
I want the colors of the trees and dirt, etc.
I’m tried putting a render texture into the camera, but it disables the camera.
I’ve read this isn’t supported in ARKit, but I know people are getting it done.
Can I work around this with AR Camera Background?
What are the other developers using to accomplish this?