Texture from blender only corners showing

I have imported a texture for my model from blender to unity.

The texture on the unity mesh only seems to be showing a corner of the texture.

All the color is is a yellow-orange, the main color of my character.

How would I get the texture on unity to fully show?

I used GIMP to create the textures.

Please help!

Can you post screenshots of your animal in blender and unity, and also the textures and the uv layout?

1 Answer

1

Check you are using the correct shader? Try a simple diffuse shader instead.