Every time I try to apply import settings I get an error on the console. I’ve restarted Unity several times and it never fixes the problem. I can’t convert any texture to anything else or change any options due to this.
This looks like I have ran into a bug. I’ve already reported the bug. It looks like I am going to have to reinstall Unity.
Error:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.SpriteEditorWindow.ApplyCacheSettingsToInspector (UnityEditor.SerializedObject so) (at C:/buildslave/unity/build/Editor/Mono/SpriteEditor/SpriteEditorWindow.cs:143)
UnityEditor.SpriteEditorWindow.TextureImporterApply (UnityEditor.SerializedObject so) (at C:/buildslave/unity/build/Editor/Mono/SpriteEditor/SpriteEditorWindow.cs:138)
UnityEditor.TextureImporterInspector.Apply () (at C:/buildslave/unity/build/Editor/Mono/ImportSettings/TextureImporterInspector.cs:2201)
UnityEditor.AssetImporterInspector.ApplyAndImport () (at C:/buildslave/unity/build/Editor/Mono/ImportSettings/AssetImporterInspector.cs:148)
UnityEditor.AssetImporterInspector.ApplyButton (System.String buttonText) (at C:/buildslave/unity/build/Editor/Mono/ImportSettings/AssetImporterInspector.cs:199)
UnityEditor.AssetImporterInspector.ApplyButton () (at C:/buildslave/unity/build/Editor/Mono/ImportSettings/AssetImporterInspector.cs:192)
UnityEditor.AssetImporterInspector.ApplyRevertGUIButtons () (at C:/buildslave/unity/build/Editor/Mono/ImportSettings/AssetImporterInspector.cs:210)
UnityEditor.AssetImporterInspector.ApplyRevertGUI () (at C:/buildslave/unity/build/Editor/Mono/ImportSettings/AssetImporterInspector.cs:226)
UnityEditor.TextureImporterInspector.OnInspectorGUI () (at C:/buildslave/unity/build/Editor/Mono/ImportSettings/TextureImporterInspector.cs:1329)
UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor editor, Int32 editorIndex, Boolean forceDirty, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect, Boolean eyeDropperDirty) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1162)
UnityEditor.DockArea:OnGUI()
