Texture Importer set to 2048 but image comes in at 1024

As title says.

My image is 1230x1064. The Texture Importer is set to
Max Size 2048

In the debugger, m_material.mainTexture.width comes in as 1024.

Is the Texture Importer broken?

  • go to the texture importer
  • set texture type to advanced
  • and set the non power of two to tolarger

now it wont go to the nearest what is the defult value and in you case is 1024