Texture is black when testing on android, but not on PC

Ive looked for too long trying to find an answer to this question. I have put a 2d texture on the ground on my game. It is a pastell grass image. I am porting it to an android phone.
Here you can see it, it is the green on the floor.


When I run it on my computer it runs fine, but on my Moto G phone it is a black texture. Does anyone know how I can fix this? Granted, I do not know much about texture settings when porting to android. Thank you,
Here are my texture settings:


I feel like this should be a simple solution. Thanks for your help!

I changed the texture properties to a sprite and it worked. :slight_smile: